Class RenderSystem
java.lang.Object
dev.prozilla.pine.core.system.SystemBase
dev.prozilla.pine.core.system.render.RenderSystemBase
dev.prozilla.pine.core.system.render.RenderSystem
- All Implemented Interfaces:
Lifecycle
- Direct Known Subclasses:
CanvasGroupRenderer
,FrameRenderSystem
,ImageButtonRenderSystem
,ImageRenderSystem
,RectRenderSystem
,TextButtonRenderSystem
,TextRenderSystem
System for rendering entities to the screen.
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Field Summary
Fields inherited from class dev.prozilla.pine.core.system.SystemBase
application, logger, scene, world
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected abstract void
process
(EntityChunk chunk, Renderer renderer) Renders a single entity, each frame.final void
Renders every entity to the screen, each frame.Methods inherited from class dev.prozilla.pine.core.system.render.RenderSystemBase
sort
Methods inherited from class dev.prozilla.pine.core.system.SystemBase
forEach, forEachReverse, hasEntityChunks, initSystem, print, register, requireTag, setExcludedComponentTypes, sort, unregister
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Constructor Details
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RenderSystem
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Method Details
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render
Description copied from class:RenderSystemBase
Renders every entity to the screen, each frame.- Specified by:
render
in interfaceLifecycle
- Specified by:
render
in classRenderSystemBase
- Parameters:
renderer
- Reference to the renderer
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process
Renders a single entity, each frame.- Parameters:
chunk
- Entity that matches this system's query
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