All Implemented Interfaces:
Lifecycle

public class ImageRenderer extends RenderSystem
  • Constructor Details

    • ImageRenderer

      public ImageRenderer()
  • Method Details

    • process

      protected void process(EntityChunk chunk, Renderer renderer)
      Description copied from class: RenderSystem
      Renders a single entity, each frame.
      Specified by:
      process in class RenderSystem
      Parameters:
      chunk - Entity that matches this system's query
    • renderImage

      public static void renderImage(Renderer renderer, ImageNode imageNode, Node node, float z)
    • renderImage

      public static void renderImage(Renderer renderer, ImageNode imageNode, float x, float y, float width, float height, float z, Color color)
    • renderImage

      public static void renderImage(Renderer renderer, TextureBase texture, float regX, float regY, float regWidth, float regHeight, float x, float y, float width, float height, float z, Color color)