Class BorderImageRenderer
java.lang.Object
dev.prozilla.pine.core.system.SystemBase
dev.prozilla.pine.core.system.render.RenderSystemBase
dev.prozilla.pine.core.system.render.RenderSystem
dev.prozilla.pine.core.system.standard.ui.BorderImageRenderer
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Field Summary
Fields inherited from class dev.prozilla.pine.core.system.SystemBase
application, logger, scene, world -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidprocess(EntityChunk chunk, Renderer renderer) Renders a single entity, each frame.static voidrenderBorderImage(Renderer renderer, TextureBase texture, Node node, Vector4f slice, boolean fill, float z) static voidrenderBorderImage(Renderer renderer, Node node, float z) Methods inherited from class dev.prozilla.pine.core.system.render.RenderSystem
renderMethods inherited from class dev.prozilla.pine.core.system.render.RenderSystemBase
sortMethods inherited from class dev.prozilla.pine.core.system.SystemBase
forEach, forEachReverse, hasEntityChunks, initSystem, print, register, setExcludedComponentTypes, setRequiredTag, setRunWhenPaused, shouldRun, sort, unregister
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Constructor Details
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BorderImageRenderer
public BorderImageRenderer()
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Method Details
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process
Description copied from class:RenderSystemRenders a single entity, each frame.- Specified by:
processin classRenderSystem- Parameters:
chunk- Entity that matches this system's query
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renderBorderImage
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renderBorderImage
public static void renderBorderImage(Renderer renderer, TextureBase texture, Node node, Vector4f slice, boolean fill, float z)
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