Class BorderImageRenderer
java.lang.Object
dev.prozilla.pine.core.system.SystemBase
dev.prozilla.pine.core.system.render.RenderSystemBase
dev.prozilla.pine.core.system.render.RenderSystem
dev.prozilla.pine.core.system.standard.ui.BorderImageRenderer
- All Implemented Interfaces:
Lifecycle
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Field Summary
Fields inherited from class dev.prozilla.pine.core.system.SystemBase
application, logger, scene, world
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected void
process
(EntityChunk chunk, Renderer renderer) Renders a single entity, each frame.static void
renderBorderImage
(Renderer renderer, TextureBase texture, Node node, Vector4f slice, boolean fill, float z) static void
renderBorderImage
(Renderer renderer, Node node, float z) Methods inherited from class dev.prozilla.pine.core.system.render.RenderSystem
render
Methods inherited from class dev.prozilla.pine.core.system.render.RenderSystemBase
sort
Methods inherited from class dev.prozilla.pine.core.system.SystemBase
forEach, forEachReverse, hasEntityChunks, initSystem, print, register, setExcludedComponentTypes, setRequiredTag, setRunWhenPaused, shouldRun, sort, unregister
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Constructor Details
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BorderImageRenderer
public BorderImageRenderer()
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Method Details
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process
Description copied from class:RenderSystem
Renders a single entity, each frame.- Specified by:
process
in classRenderSystem
- Parameters:
chunk
- Entity that matches this system's query
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renderBorderImage
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renderBorderImage
public static void renderBorderImage(Renderer renderer, TextureBase texture, Node node, Vector4f slice, boolean fill, float z)
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