Class LayoutNodeArranger
java.lang.Object
dev.prozilla.pine.core.system.SystemBase
dev.prozilla.pine.core.system.update.UpdateSystemBase
dev.prozilla.pine.core.system.update.UpdateSystem
dev.prozilla.pine.core.system.standard.ui.layout.LayoutNodeArranger
Arranges children of layout nodes based on their size and the alignment and distribution of the layout.
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Field Summary
Fields inherited from class dev.prozilla.pine.core.system.update.UpdateSystem
applyTimeScale, timeScaleFields inherited from class dev.prozilla.pine.core.system.SystemBase
application, logger, scene, world -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidarrangeLayoutNode(LayoutNode layoutNode, Node parentNode) protected voidprocess(EntityChunk chunk, float deltaTime) Updates a single entity's data, each frame.Methods inherited from class dev.prozilla.pine.core.system.update.UpdateSystem
setApplyTimeScale, updateMethods inherited from class dev.prozilla.pine.core.system.SystemBase
forEach, forEachReverse, hasEntityChunks, initSystem, print, register, setExcludedComponentTypes, setRequiredTag, setRunWhenPaused, shouldRun, sort, unregister
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Constructor Details
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LayoutNodeArranger
public LayoutNodeArranger()
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Method Details
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process
Description copied from class:UpdateSystemUpdates a single entity's data, each frame.- Specified by:
processin classUpdateSystem- Parameters:
chunk- Entity that matches this system's querydeltaTime- Delta time in seconds
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arrangeLayoutNode
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