Class TileMover
java.lang.Object
dev.prozilla.pine.core.system.SystemBase
dev.prozilla.pine.core.system.update.UpdateSystemBase
dev.prozilla.pine.core.system.update.UpdateSystem
dev.prozilla.pine.core.system.standard.sprite.TileMover
Updates the position of tiles based on their coordinate.
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Field Summary
Fields inherited from class dev.prozilla.pine.core.system.update.UpdateSystem
applyTimeScale, timeScaleFields inherited from class dev.prozilla.pine.core.system.SystemBase
application, logger, scene, world -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidprocess(EntityChunk chunk, float deltaTime) Updates a single entity's data, each frame.static voidupdateTilePosition(Transform transform, TileRenderer tileRenderer) Methods inherited from class dev.prozilla.pine.core.system.update.UpdateSystem
setApplyTimeScale, updateMethods inherited from class dev.prozilla.pine.core.system.SystemBase
forEach, forEachReverse, hasEntityChunks, initSystem, print, register, setExcludedComponentTypes, setRequiredTag, setRunWhenPaused, shouldRun, sort, unregister
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Constructor Details
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TileMover
public TileMover()
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Method Details
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process
Description copied from class:UpdateSystemUpdates a single entity's data, each frame.- Specified by:
processin classUpdateSystem- Parameters:
chunk- Entity that matches this system's querydeltaTime- Delta time in seconds
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updateTilePosition
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