Class InputSystem
java.lang.Object
dev.prozilla.pine.core.system.SystemBase
dev.prozilla.pine.core.system.input.InputSystemBase
dev.prozilla.pine.core.system.input.InputSystem
- All Implemented Interfaces:
Lifecycle
- Direct Known Subclasses:
ButtonInputHandler
,CameraControlInputHandler
,CanvasGroupInputHandler
,GridInputHandler
System for updating entity data based on input.
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Field Summary
Fields inherited from class dev.prozilla.pine.core.system.SystemBase
application, logger, scene, world
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfinal void
input
(float deltaTime) Updates each entity's data based on input, each frame.protected abstract void
process
(EntityChunk chunk, Input input, float deltaTime) Updates a single entity's data based on input, each frame.Methods inherited from class dev.prozilla.pine.core.system.input.InputSystemBase
getInput, sort
Methods inherited from class dev.prozilla.pine.core.system.SystemBase
forEach, forEachReverse, hasEntityChunks, initSystem, print, register, requireTag, setExcludedComponentTypes, sort, unregister
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Constructor Details
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InputSystem
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Method Details
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input
public final void input(float deltaTime) Description copied from class:InputSystemBase
Updates each entity's data based on input, each frame.- Specified by:
input
in interfaceLifecycle
- Specified by:
input
in classInputSystemBase
- Parameters:
deltaTime
- Delta time in seconds
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process
Updates a single entity's data based on input, each frame.- Parameters:
chunk
- Entity that matches this system's querydeltaTime
- Delta time in seconds
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